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More Large Buildings

As the 3D modelling has been steaming ahead, the main bulk of what will become 'Main Street' has been fabricated.

Featured in the image gallery in this post showcases the main bulk of the buildings made, hopefully showing the direction in which the game is progressing.

As you can probably see, the buildings all inhibit either a run-down, derelict feel reminiscent of rural ghost towns; or exhibit features associated with 'googie' type architecture. The main style of the game will reflect, hopefully, better in-engine.

I am quite pleased with these models so far, I understand that, from a technical point of view, there is much to be worked upon. This includes the optimization of topology, use of modelling tools, and the presentation of the final outcome. This, however, will improve as the project plays out.

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