More Large Buildings
- Oct 16, 2016
- 1 min read
As the 3D modelling has been steaming ahead, the main bulk of what will become 'Main Street' has been fabricated.
Featured in the image gallery in this post showcases the main bulk of the buildings made, hopefully showing the direction in which the game is progressing.
As you can probably see, the buildings all inhibit either a run-down, derelict feel reminiscent of rural ghost towns; or exhibit features associated with 'googie' type architecture. The main style of the game will reflect, hopefully, better in-engine.
I am quite pleased with these models so far, I understand that, from a technical point of view, there is much to be worked upon. This includes the optimization of topology, use of modelling tools, and the presentation of the final outcome. This, however, will improve as the project plays out.
wireframe front_solid persp_solid 14881538_1307094685988831_882999014_o 14881467_1307094692655497_583437775_o 14796249_1307094682655498_959722404_o 14881408_1307094665988833_1145666227_o render_diner_etx diner_render_int wire persp front sdwds con_store_render con_store wire_front wire_top persp_angle persp garage gas_station






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