Texture Trials
- Matt Tye
 - Nov 25, 2016
 - 1 min read
 
Rich and I have had a lot of discussion about what to do with our textures. Looking at Firewatch and Virginia as our visual inspirations I have been experimenting with both flat and painted textures.
I've also been looking into DX11 tessellation as a way to bring our map to life. I experimented with both realistic and stylised tilling textures.



















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