Changing the pickup due to the new notepad
After i had finished making it so the notepad updates after the player picks up a clue item, we realised it did not make sense how the player would just drop the object on the floor after they were done with it, that did not make it seem like that item was really that important, so i made it so that the object would be destroyed after they picked it up to seem like it was important to Johnson
It was also at this point that i removed the throw mechianc for the time being because it didnt seem right for an agent to being throwing stuff around and it was causing to many bug without enough use of it at the moment.