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Textures

  • Matt Tye
  • Mar 21, 2017
  • 1 min read

This month I started painting bespoke textures where we needed them. This was mostly the clue items and things that needed to be visually interesting.

I have also been making the environment textures for Rich where he has started to remake the terrain.

My initial attempts wound up looking too realistic though, so I stylised them more and made them a little more cartoony.

 
 
 

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